Bio

Skilled prop maker and maintenance technician with over 10 years of experience in the immersive entertainment industry, specialising in interactive gameplay elements for attractions, escape rooms, and exhibitions. As the primary Game Builder and maintenance operative for The Crystal Maze Live Experience in the UK and internationally, I developed deep expertise in designing, building, diagnosing, and repairing unique interactive games and props. My work combines innovative craftsmanship with a focus on engaging, functional experiences, as demonstrated in projects such as the Tomb Raider Live Experience, The Sherlock Holmes Museum, the Van Gogh Experience, and CBeebies Rainbow Adventure. I’m now seeking new opportunities to apply my skills in creating and maintaining immersive environments.

Key Skills

Woodworking

Engineering

CAD/ CAM (3DPrint & CNC)

Microelectronics

Scenic Arts

Metalwork

Fabric

Casting